Mistika Ultima - Advanced workflows

Multi-layer EXR files
EXR Multilayer files can contain any number of additional layers, typically created in CGI packages like Maya and others. Most Mistika effects only ...
Mon, 18 Dec, 2017 at 9:35 PM
Mistika Quick Sheets: Conform and HFR Workflows
Tue, 16 Aug, 2016 at 8:30 PM
Mistika Quick Sheets: Performance optimizations
 
Tue, 16 Aug, 2016 at 8:27 PM
Mistika Quick Sheets: Working at different resolutions
 
Wed, 17 Aug, 2016 at 10:12 PM
Mistika Quick Sheets: Converting between color ranges
Additional considerations about RGB / YUV conversions and level ranges This is an important matter that ever...
Tue, 23 Aug, 2016 at 11:52 AM
Notes about Unicolour and ACES workflows
Notes about Unicolour and ACES workflows The basic idea behind Unicolor is that it provides lossless and reversible conversions between a list of c...
Thu, 18 Aug, 2016 at 2:17 AM
Mistika Audio Workflows
Preliminary notes: As a finishing system, Mistika is designed to pass the audio as it is, ideally with no  modifications or on...
Fri, 16 Sep, 2016 at 10:41 AM
SDL import/export (conform workflows with Stereo3D geometry metadata)
The "SDL" (Stereo3D decision list)  is an open standard to include basic Stero3D metadata in an EDL file, including metadata for horizonal transla...
Fri, 27 Oct, 2017 at 2:02 PM
Streaming workflows
Preliminar note:  This feature is still under development and in beta stage. The following are some notes for betatesters, not the final documentation.   ...
Wed, 3 Jan, 2018 at 1:46 PM
Creating custom ffmpeg render codecs
Preliminar Note: This document is intented for users with at least a basic knowledge of the ffmpeg standards. Mistika provides a wide set of predefined ...
Sat, 2 Dec, 2017 at 12:28 PM