TUTORIALS FOR MISTIKA ULTIMA & MISTIKA BOUTIQUE - THE FULL COLLECTION
This is a live compilation of Mistika Ultima and Mistika Boutique tutorials found on Internet, organised by categories like in a user manual.
Please note that many of these tutorials were not created (and neither maintained) by SGO but by independent users. Please report if you find broken links, and also if you find other interesting tutorials not mentioned in here.
Some tutorials are made with older versions and may miss some changes compared with latest versions. Those links are prefix with an orange label to warn about this: **
Mistika Configuration and project settings
Note: Some diagrams about the folder structures of Mistika software and Mistika Projects are available here
File Browser, mass import and media management
Online Editing and Timeline panel
Timeline & Edit panels
Gestual controls (Scribe). A full explanation is available in this webinar from 9'25" to 31'50" time. In addition, a diagram with all the supported gestures is a here.
Audio controls in the Timeline
Cross fades and transitions
Editing workflows with the Source Monitor
[24:3 .. 35:30] RND Round trip conform: How to create proxies with basic adjustments for the offline editing, then conform an Xml, AAF, or EDL against Mistika .RND files including Mistika effects. (Example at 24:30 to 35:30)
Notes and Markers
Mistika Effects and the Visual Editor
** Basic keying: Pick key. Luma key. Green screen / Blue Screen. Screen build. External Key. Difference key. Grow alpha. Shrink alpha. Show key Blur alpha. Alpha clear. Edge build. Stroke. Foreground blur.
FX basic techniques
Advanced VFX examples
Masterclass: Color management in Mistika. (Raw formats, Unicolor, color management "per clip" or global. Color management Examples: ACES, DCP XYZ, HDR / SDR, Dolby Vision. Display filters. Propagating color management to multiple versions.
Color grading workflows
** 3D Keyer
** RGB Keyer
Note: This video is complemented with this document
Output and rendering
Selecting a predefined path and a render preset. (Selecting a predefined naming syntax and a predefined combination of render settings, for faster access and to ensure coherence of all rendered media )
** DCP creation (Note: This tutorial is old, in modern versions the "Convert" node appearing on it has been renamed as Unicolor )
Apendix A: What is new in latest upgrades