- Windows 10 64 bit, Windows 11 64 bit. 

- macOS:  Sonoma, Monterey, Big Sur, Catalina, High Sierra and Mojave (Older MacOS versions are unsupported and will not work. Regarding newer (latest) MacOS versions they may work well, but we do not have enough feedback to confirm full stability so they do not appear here yet).  

- Mac Intel models: Requires a discrete GPU from AMD

Mac ARM models (M1/M2/M3...): Not supported yet, although it is working for an increasing number of projects. Support for these platforms is currently work in progress, we are actively developing it but it is not finished.  If you want to try Mistika on this platform we recommend to test it with the trial version before purchasing.  

- Linux : CentOS 7.4 to CentOS 7.8 64bit (Click here for Linux installation specific  instructions). Other modern Linux distros may work well, but we do not have enough feedback to confirm full stability so they do not appear here yet).  


Mistika Workflows does not work in text only mode servers. On linux and windows it requires an NVIDIA GPU installed and an active graphics context (Cuda + OpenCL + OpenGL) 

For the particular case of unattended servers or virtual machines with no monitor connected, please note that some types of virtual desktops or remote desktop connections do not provide those requirements (or they provide them but they destroy the graphic context on user disconnections & reconnections), while other virtual desktop and remote desktop software will work just fine.   

A good part of the Mistika Workflows processing is made in the GPU: Transcoding some image formats,  using display filters, resolution changes, colour transformations, effects, compositing, etc. For that reason having a modern GPU is highly recommended, but it does not need to be high end, for example a small GeForce is normally enough for good performance on Windows and Linux.

If you need to decode R3D or Arri files or to encode h264 or h265/HEVC it is recommended to use a modern NVidia board, as only that brand is supported in Mistika to decode R3D and encode H264/h256 using the GPU, which is much faster than the CPU mode.

The rest of compressed codecs are purely based on CPU and can take advantage of as many CPU cores as available. Among others: Apple ProRes, EXR compressed, J2K, MXF compressed, etc. 

Uncompressed codecs (DPX, EXR uncompressed, Tiff16, Mistika JS, ...) do not require significant GPU or CPU processing, but logically they are very sensitive to storage access speed. Using NVMe drives or a high speed disk array is higly recommended for those formats.

RAM: It depends on the resolution and complexity of the workflows, and also in the number of cores (more RAM required for processing more frames in parallel). 

Minimum RAM: 8GB

Recommended RAM: 16GB (or more for complex cases, like  when using very high resolutions or for systems with many CPU cores)