File Formats tested in Mistika Ultima – (updated: 27 October 2017, Mistika 8.7 )

Important Note: 
Some formats mentioned on this document are proprietary and  require third party licenses and / or additional codec installation. Their usage permissions may be restricted by the codec authors.  This document is just a compilation of file formats and codecs that have been installed in a Mistika system for testing purposes and worked well.  Future versions of those formats may or may not work well, this document is not a warranty of support.  Many of the formats are supported trough third party libraries and problems with them are not fixable by our developers.

Note: Formats marked as "realtime" have been specifically tested to obtain realtime benchmarks.  Other formats may also sustain realtime, but they have not been tested for this purpose. Benchmarks are always made with the latest "Mistika Ultima" reference hardware (as per the Release Notes of current version) and working on official Mistika Storage units that are certified for each particular format.  



High end camera raw formats,


With dedicated cameraParams effect for access to camera metadata:

RED R3D  - RED One, RED Epic, RED Dragon. RED Weapon & Helios  (With TC and Audio.  HDR support. RMD support, HFR support ).

Realtime  5K 2:1.  Suppor official RED SDK decoding using GPU & CPU

ARRI .ari  - ARRI D20, D21, Alexa. Alexa mini. (With TC).

Including official SDK for .ari.  Support both for flat and anamorphic lenses. 

Sony F65 / F55 / FS700. Up to 8K.  (with TC). both raw and compressed XAVC formats.

Realtime 4K 25p 1:1 and 4K 60p 4K 2:1 .  (Note: XAVC requires an optional license).

Sony XOCN ST and XOCN LT camera raw format

Phantom .cine  - Phantom (With TC).

Realtime 2K

Canon Raw. (With TC).


Note: Most Canon formats are working with Mistika, but a detailed list is pending to include.

ACES odt .ctl. ( Just copy them in MISTIKA-ENV/etc/ACES folder )

- Other movie formats:

MXF - MXF DNxHD (all 8b and 10b DNxHD formats, both interlaced and progressive, with TC and Audio supported),  MXF uncompressed, MXF DV (DV25, DV50 DV100  / DVCPROHD).



MOV Prores  - Prores422, Prores444, Prores4444. Prores HQ. Prores LT (All wiith TC and Audio).


MOV (others)  - Quicktime (MPEG4, MPEG2, MPEG, uncompressed YUV / RGB, H264, Canon EOS 5D & 7D,  C300, and many others ffmpeg-based codecs.. With TC and Audio).


SI2K  - Optional. Via purchase of additional CineForm license. With TC and Audio.

AVC  - Panasonic AVC-I (Optional. Requires additional license).


AVI  - Uncompressed YUV / RGB, MPEG4, others.


Weisscam Raw. Realtime (just apply Debayer effect).

GoPro camera.

XRM ( made of EXR files packed in a single movie file, rather than using enumerated files).


ffmpeg formats: Ten’s of additional codecs (including several Sony XDCAM formats ) can be read trough third party (ffmpeg) libraries.

Most of them work in realtime.

DNG (improved support since Mistika  8.7 version )

mp4  (multiple variants)

H264 / H265 (as per ffmpeg specs)

Enumerated Images

EXR (16bit). Both RGB & RGBA. Compressed (DWA, zip, zip16, piz)  and EXR uncompressed.

Realtime 2 x 4K 24p streams

EXR (16bit)  (Multilayer / Multichannel support )

EXR 32 bit

SXR (EXR 16bit Stereo),



Realtime 4K 60p


DPX RGB (8bit, 10bit, 12bit, 16bit).

Realtime 4K 60p


J2K (JPEG2000)

Realtime 2K 24p







TIFF16 (16bit per channel uncompressed)

Realtime 4K 24p






Softimage PIC


Many others (including the formats mentioned in the output list and others) .

Note: TC available for conform trough file numbering. Also when rendering  DPX or EXR  headers,  which can also preserve original  TC on render


Output Movies (render panel)

AVI  - RGB, RGBA, UYVY, MPEG1, MPEG2, MPEG4, Custom. With Audio

MOV  - RGB, UYVY, MPEG4, Custom (user installed codecs). Prores (up to 4444).  With TC and Audio.

XAVC, up to 4K UHD.  Requires optional license.

MXF DNxHD  - Low 36, 45 (Interlaced & Progressive). With TC and Audio*

MXF DNxHD  - Medium 120, 145 (Progressive). With TC and Audio*

MXF DNxHD  - High 185, 220 (Progressive). With TC and Audio*

Apple Prores  (most common variants)

NVidia HEVC / H265 . Both variants: Lossless and standard (user defined compression).  Requires modern NVidia board for rendering (not obligatory for playback ). UHD 8K 10bit supported depending on GPU model.

User installed “Custom” codecs:


Uers with advanced ffmpeg knowledge can also install their own ffmpeg codecs or modify some settings. The configuration file is this:



Some of the  codecs are not covered by GPL licenses so they are not included with the Mistika distribution, although users can add them under

other kind of license agreements.

Output enumerated Images (render panel)

DPX  - YUV 420 (UHD), YUV, RGB 8b, RGB 10b, RGBA 8b, RGB 16b, RGBA 16b

EXR  - RGB Half 16bit., RGBA Half float. 16bit. Both raw and dwa/zip/piz-compressed. (Note: “Half” indicates support for negative values). DWA permits userdefinable bit-rate in the Mistika render settings panel.


JPEG2000  (J2K) - RGB 12b, RGB 12b @24, RGB 12b @48

JPEG4000  - RGB 12b @24

TIFF  - RGB 8b, RGB 16b, RGBA 8b, RGBA 16b

TGA raw  - RGB 8b, RGBA 8b

TGA rle  - RGB 8b, RGBA 8b

SGI  - RGB 8b, RGBA 8b

JFIF / JPG  - RGB 8b

BMP (win)  - RGB 8b, RGBA 8b

PNG  - RGB 8b, RGBA 8b

Alias PIX  - RGB 8b

GIF  - RGB 8b

Softimage  - RGB 8b, RGBA 8b

RAW  - YUV422 8b



Stereo File Formats:

Read Only:

Cineform stereo (from SI2K camera, read only)

Read and write:

The following formats can be rendered with both eyes in the same file, by activating Render->Stero3Dmode->FullDualStereo.  They are optimal for playback speed, as both eyes of each frame are stored in consecutive disk blocks:

- Mistika .js uncompressed  (all YUV and RGB formats )


Any other format can be used for stereo, but it requires to render two separate files.

Mistika js format (Input & output):

- Mistika JS


Mistika JS is an uncompressed format specially optimized for realtime speed.  Supports realtime up to 8K 10bit 60p. It support all these formats

YUV420 8 bit

YUV422 8 bit

YUV422 10 bit

YUV 444 10 bit

RGB 8 bit

RGB 10 bit

RGBA 10 bit

RGB 16 bit  HDR

RGBA 16bit HDR.

Also support Stereo3D for all .js formats, with both eyes interleaved on the same file for maximum performance. Both eyes can be obtained in a single render action for this format.


Read: Wav, Aiff, w64.

Render: Wav, w64


Audio in movies ( .mov...) ,  read and write support depending on format  (see movie codecs section )  

Support both for 16bit and 24bit audio, both for import and for rendering.


Most subtitle common formats. Use Edit->Subtitles to load them.


DCP Creation (optional module)

As per the DCI specificaton. 2K, 2K Stereo3D, and 4K. Both encrypted and unencrypted.  RGB to XYZ conversion made inside Mistika. Subtitles are supported. HFR supported. Multi-reel is supported.

Support all the DCI official bitrates. Also, a definable scale factor can be applied


Support for including Dolby Atmos files

DCP playback:  Playback support for the MXF files of DCP packages.

DCDM: TIFF16 render and realtime playback at 4K 24p

LUT files and CDL

Most 1D-LUT  formats are supported.

To import 3D-LUTS, we recommend .itx, although other formats are supported.

GLSL scripts are supported. (NVidia language)

CDL output

CDL input

Support for LightSpace color calibration system.


All standard EDL types, including filenames embedded in* FROM fields

XML.  Including animated framing and animated timewarps. 

AAF files from Avid, with references to external files.  Including support for basic stereo metadata. Also most of the Avid effects are supported, including parameter animation.

Support for HFR conversions. (conform EDLs made at 24fps against original media shooted at 48fps, 25fps to 50fps, and 30fos to 60fps)


Support OFX standard. Including privated interfaces. Primatte, Genarts, Neat Video...

Note: OFX plugins are products of third parties.  Sales, downloads, and support have to be provided by those parties.  SGO can not warranty the correct functioning of each plugin, what Mistika officially supports is the OFX standard.



True type .ttf files.  (Copy them in /usr/shared/fonts/mistika, then open Title and press "reload fonts" )